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Topics - mezzin

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Mercs Recon / Pledge manager is open
« on: August 29, 2014, 05:41:35 AM »
So what do you order then :)

For me it will be the extra missions sets (and some research to make sure I can play Mercs with the stuff I get now)

Other Kickstarters (Completed) / TOKAIDO Collectors Edition
« on: March 20, 2014, 04:23:29 AM »

TOKAIDO is a game for 2 to 5 players, with unique atmosphere and aesthetics, in which the players are pilgrims on a journey along the legendary East Sea Road of Japan. Along the way, you will try to collect the most beautiful souvenirs, discover glorious vistas, enjoy enriching encounters, soak in soothing hot springs, sample sumptuous cuisine, and much more! Because the Collector’s Edition will incorporate the already famous “Crossroads” expansion, it allows you to savor your journey even more while unveiling new secrets such as lucky charms, lovely calligraphy, or you can even try your luck in the Yakuza game rooms.

With unrivaled setting and aesthetics, TOKAIDO transports you, your family, and your friends to Japan. For all ages: From the youngest to the most experienced, everyone can gather for an ever-fresh gaming experience; it is extremely easy to get started, thanks to its fluid, simple, and tactical rules.

New and updated with awesome components and minis and with the bigger pledge you get everything painten :)

And very very EU friendly :)

Kickstarter Updates / Update #95: Deliveries
« on: March 03, 2014, 09:17:30 AM »

With no exception, the most important delivery arrived late last
week. Keith’s new daughter was born. I am pleased to report that mommy and baby are super healthy.

His daughter is named Evelyn and we are most pleased to have her with us.

Kenny and I wanted them to name her Leelou Dallas Lowe.... I'm guessing it was a close second. We are so proud the new mom and dad.

As for the other delivery...the games didn’t make it into Indy last week. They seem to
be part of the log jam coming out of Chicago. We are supposed to receive an
update sometime today to discover if they made it out of Chicago and down to
Indy over the weekend.

The metal coins and tokens are arriving today. This means
the first shipment will have base game, stretch goal sleeves, metal coins, and

Both deliveries delay the Recon KS. We were hoping to launch it
Wednesday. At this point, it would be foolish. I suspect it will slip to next week.

Kickstarter Updates / Update #93: All Together In Our Ignorance
« on: January 31, 2014, 04:25:31 PM »

Our goal was to be “on time” and as this is the last day of
January and the games are not here, I feel comfortable saying we have failed.
Even if you wouldn’t have had them in hand, knowing that they were being sent
out would have been a small victory.

All I can tell you is what is told to us, “They are on the

It is one of those uncomforting statements that is meant to
inform us that there is nothing in this part of the process that we can make faster or fix, in
any way. It makes you feel no better. It makes us feel no better, but it is
the only answer provided by the shipper this week.

Our expectations and emphasis on our shipment simply cannot be
shared by our shipper. We are the eye of Sauron--always seeking. They have 10k+ shipments in
process right now. We are but two containers in a sea of containers and
everyone’s is the most important. The weight of the white space is crushing. Not
KNOWING where the shipment actually is hurts us. Imagine you are a kid with a
big pile of presents and Christmas is always tomorrow. Always tomorrow.

We expected it this week. Now we expect it next week. lonely.

In the meantime, we received the sleeves two weeks ago.
Metal miniatures are in the warehouse. The Battle Foam inserts are here.
T-shirts are here. The lithographs are here and Keith has the pens. I don’t
know when he intends to begin signing them, but he assures us he has the pens.
Sleeve row in the east wing of the warehouse.

Battle Foams finest Myth inserts reporting for duty.

The racks in the warehouse were put up a week ago in
preparation for the incoming shipment. The pallet lift and pallet trucks are
ready. And so we wait.

We fill our days with game design, customer service, and the
800 pound Crawler in the corner. It stares at us.

Kickstarter Updates / Update #92: The Darkness May Be Winning...
« on: January 16, 2014, 10:04:56 AM »

The sleeves and metal coins arrive today. The first shipment of base games were supposed to arrive today as well. Unfortunately, the games are stuck in customs.

How? Why?

We asked ourselves these very same questions. There are things that are unforeseen and then are things that are so off the radar unknowable, when they pop up you are left wondering how this could have been prevented. In this case, we have decided we couldn't.

It seems the products were shipped under the name MegaCon Games. And, in the manufacturers defense, whey wouldn't they. That is what it says on the box. That is what is says on the address they are sending it to. However, all the paperwork, contracts, and invoices were very carefully put under the name MERCS Miniatures.

You see our company's name is MERCS Miniatures. We have a DBA (doing business as) name: MegaCon Games (and this started only a few months ago). Why does this matter? To be honest, we didn't know it did until early this week. Our shipper has power of attorney to grab MERCS Miniatures stuff from customs, and this is where you say.... Oh, I see!

And so we are busy trying to either show them the paperwork that MERCS Miniatures IS MegaCon Games, and at the same time creating PoA for our shipper for MegaCon Games. We'll move forward with whatever happens first. We don't expect the delay to be long.

I try to have a good attitude about these things, but sometime you just sit around and shake your head. We'll, of course, keep you posted.


Rodney Smith over at Watch It Played received his review copy and proceeded to make an unboxing video. It is much better than anything we have done. Go check it out. Here is the link:

Other Kickstarters (Completed) / Cops and Robbers
« on: January 08, 2014, 02:10:20 PM »

The game of corrupt criminals, devious deals and gripping getaways.

Have you ever wanted to be a criminal mastermind but can never find the time for it in your busy schedule? Have you ever fantasised about making a daring getaway but just find your cheap bicycle is too rusty and broken to reach that top gear? Well your prayers have been answered. Now you can do all this from the safety and comfort of your favourite sitting place. Time to make that seat groove a little more worn while you sit down with your mates for a great game of "Cops and Robbers"; the safe way to rob a bank.

Okay, cheesy sales pitch over ;)

About the game.

Cops and Robbers is a card game for 2-6 players. The objective of the game is to be the Robber with the most cash at the end of the game.

You will need to be the Robber that uses his cards most wisely to steal loot from wherever you can, including your fellow criminals. You'll need to create the fastest getaway car with the best driver if you want to evade the cops and you'll need to play dirty tricks on your opponents to send them to the slammer.

The game is quick to pick up, hard to put down, and each game brings something new.

With only five cards in your hand will you decide to hold onto the cards that send others to jail or that help you getaway? Will you create the best getaway car only to have it stolen from under your nose? Will you steal from other peoples stash only to be caught by a nasty surprise? Form alliances with other robbers, then break it to steal their hard earned cash. It's all up to you. Some strategy that worked in one game may not work in the next.

And because we all know the gamedesigner (beefcake) this is just an extra special project :)

Kickstarter Updates / Update #90: Lambs to the Slaughter
« on: December 24, 2013, 02:36:14 PM »

We started Slaughterfield yesterday. Here are the links to the videos:

Wave 1 was relatively easy. Wave 2 was easy. Wave 3 is really bad.

There are some things you need to know. First, the Wave generator has 10 numbers on each card. Each number spawns something different. This make the Slaughterfield supplement pack MUCH more difficult than the normal Slaughterfield. The Darkness gains AP based off unique monster-types. In the case of regular Slaughterfield, this is controlled.

Second, the achievement cards change how the game is played. They provide players with excuses to not cooperate, (For instance, I haven't used a couple of my attack cards when I could have because I need Tom to die.) or take risks (Keith at the end of the third video looks to be in bad shape. He has to hope the bad guys don't hit him. However, he elected to stay there the round before to try to get an achievement. If he can and we all end up dying this round, then he has the VPs to win.) The achievements turn Slaughterfield on its head.

It may not be the best place to showcase any Hero, because they aren't being played "purely". But it sure is fun!

Realm Tile Embellishment

The games comes with many tokens that can be added to the tiles to make each encounter customized.







The final chapter in the Walk the Plank & Get Bit story line. Our stupid pirate trilogy ends by diving down the deepest w/out drowning!

A nice new game :) and you can get the original kickstarter games in a very nice bundle with all of the KS SG added. So a very very nice deal indeed :)


A nice kickstarter about just zombie minis but they have some very very awesome scenery!

Other Kickstarters (Completed) / Where Art Thou, Romeo?
« on: December 17, 2013, 03:52:21 AM »

PAY WHAT YOU WANT $1 MINIMUM! A very streamlined, micro, werewolf type game. Set in the world of Romeo & Juliet.

Again a very very small micro game for just $ 3

Let’s start with news about delivery.

The base game and the sleeves are on the boat. They should be delivered in the middle of January. We’ll let you all know with an update and pictures of the massive amount of materials.

We’ll have our advanced copies by December 16th/17th. Any copies for review will come out of these.

The second wave of minis are in production. I have pictures of final models below.
The files for the second wave of printing have been submitted, but are being purposefully delayed because…

…the third wave of sculpts have not been approved at this time. We expect to approve them before Christmas, but that delay puts us in the middle of two holidays: Christmas and Chinese New Year. This delay rest solely on us. There are three minis that needed some tweaking: the minotaur, the rat king, and the dragon. You can see these miniatures and the adjustments we are making in the photos below. EVERYTHING is done and approved except for these sculpts.

This creates a bit of a problem for us. The second wave of printing covers tiles and cards, but it also covers the packaging for the second and third wave of minis. Because the packaging covers both the 2nd and 3rd miniature waves, the entirety is delayed.

Sincerest apologies aside; what does this mean to you? It takes roughly three weeks to process orders. The new schedule has us receiving the second shipment (the one with all the stretch goals) in the middle of March.

Domestic customers will receive a shipment in early February (the base game, metals, shirts, litho, BF insert, and sleeves) and in early April (the stretch goals). International customers will receive one shipment in April. We are very confident in where we are now. You need only see the photos and the minor adjustments we are making to see how close we are to done. In fact, I am much more at ease as I write this than I have been in months, because so much is absolutely done, approved, and in production. And, we know exactly how long production takes.

But we also understand Kickstarter and right now you might be saying to yourself, “Here we go again…another infinitely delayed KS.” We want to reassure all backers with a guarantee. We are so confident you’ll have your game and stretch goals within five months of the original date that we will give a refund to anyone who requests their money back if we fail to deliver your pledge before June 31st, 2014.

Logistics and business aside, let’s take a look at all the stuff we have in and haven’t shown:




Conner and painted Brigand.

Twilight Knight...this is just an amazing sculpt. This picture doesn't come close to doing this model justice.

Tailless and Keesi & Og

Syclopt and friends.

This model is so much cooler than I thought it was going to be. It really surprised me. His back is so nasty...super happy with how he turned out. Oh...and the painted Archer.

Ia and friends.

This boss feels cool, and the arch of the back makes a figure that is static truly dynamic. His friend, the painted Apprentice.

Bones is massive. He is over four inches wide. And the painted Acolyte, which you have seen.

Orcneas, Master of Master is a BOSS! He is freakin' huge. I think our painted Soldier is a deadman. Just speakin the truft.

Boss group shot. Gonna have me some fun....

Prepare to be impressed when you get your pledge. I expected a lot from what we have done, but we have exceeded even my lofty expectations. I couldn't be more proud of what we are giving you.

These are just the samples they sent. Obviously all the Heroes will be represented. The cards fit very nicely, and the plastic is very strong. The images are vibrant and hold Keith's art very well.
It is a three piece insert.

The tiles and boards fit underneath. Sorry about the blurry picture.

The Battle Foam insert fits in the box wonderfully. As stated it is three pieces. The pictures above are the mock up. Depending on what you do with your dice, you'll have 9 extra Minion slots, and 2 extra Captain slots.
Soldier - front

Soldier - back

The metal tokens and coins are done. Here is a sample. They are pretty sexy. We were very pleased with how these turned out. We think you will, as well. You'll also be happy to know, they fit perfectly into the Hero Boards.

Here is the final sculpt of the Torchbearer. Tom did an amazing job on him. Announcing him was one of my favorite times in the Kickstarter. He was inspired by all of you, and your tremendous outpouring and support. 
You'll notice the Iathi Lair is less phalic. Yes, we noticed it as well.

Traps - done.

Etrus the Last. I love his backstory.

Etrus is one of the 3rd wave sculpts that ISN'T approved. You get a really good idea how close everything is to being done. The correction may seem very small, but it is important enough to us to delay the 3rd wave (which delays all of the stretch goals). Basically, the underside of his hammer is too smooth. It removes the believability of the model. It breaks the 4th wall, if you will. We also wanted to make his smile more menacing, and less happy.

Size comparison with the Acolyte.

This is another of the 3rd wave sculpts that isn't approved. His hindquarters are a little too plain. They lack texture. Simply put, they are too smooth and won't hold paint very well. Once again, you can see that the delay is really about making minor changes to an already finished model.
The Rat King. My wife gets grossed out just looking at it.

This is the last of the models that need tweaked. The tails should be smooth, not furry. Once again, a very simple fix.
Alt Hero - Fighter

Alt Hero - Brigand

Alt Hero - Acolyte

Alt Hero - Apprentice

If you are wondering about the Archer, for some reason the picture won't transfer/link. Other images, we are keeping back for other updates (Duncan's Trickster level is getting his own update, so you can see everything at one time).

The Kickstarter's success has allowed us to hire a long time member of the MERCS team, Tom Mason. He is the sculptor behind Marcus the Ready and the Torchbearer. He is an amazing sculptor and is responsible for nearly half the MERCS teams. We are so very happy to have him aboard. It really helps streamline MERCS, Myth, and undisclosed future products.
The front door.

The front room. To the left is the gaming room/testing room. To the right is our offices. Straight back is the warehouse. It smells like victory.

Tight Money guarding the doors.

When creating a company, you have ideas about what you'll be doing, none of which tend to be correct, and where you will work. We have had the good pleasure of inhabiting our own office for four weeks. It is still a work in progress, but things are moving forward. It is pretty fun to come in every day and work with these guys on the world's finest games.

Pretty amazing really. How far everything has come and how close we are.

As I stated earlier, I'll be creating an update where we highlight Duncan's Trickster level. The quest, the miniature, and the special card associated with it. We intend to carry the story of Donnchadh forward into every expansion we do. Donnchadh is now a part for Myth and will be in every expansion we create. His story will be long and involved, and sometimes it may seem that the Darkness has won, but for Heroes...

We'll also be doing an update and video of the unboxing next week.

Finally, at long last for some of you, we'll be posting the Slaughterfield video with the Skald, Trickster, Spriggan, and Brigand. I stated in the comments somewhere, we have waited so we could use real cards with real art.

Thanks for trudging through this overly long read.



Here's the long-awaited sequel to the highly-awarded Roll Through the Ages:Bronze Age. Build an Iron Age civilization in under an hour!

Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island. While Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink.

A nice game euro friendly shipping from within the EU. And the box with the 80 dollar pledge can contain the base + expasion + stone age version that is always nice.

I like it.

The super portable war/area control game with 2 sided dice (coins). Pay What You Want for delivery anywhere in the world!

Game Design & Artwork by: Adam McIver

It’s a volatile era in the land of Agea. In the shadow of the Copper Peaks, a battle for control of the realm has begun. Will you further the expansion of The Royal Kingdom of Heads or will you help The People’s Republic of Tails fend off the threat of an invading empire?

In Coin Age two players attempt to control the land of Agea using a single card map and a handful of pocket change. Players take turns placing their forces (coins) on the map to control spaces, outmaneuver their opponent, and score victory points.

Start price is just 3 dollars shipping to everywhere.


Krosmaster: Arena Frigost Extension

Winter is coming! Krosmaster: Arena is coming back with an all new expansion! Help Japanime Games get the English edition of Krosmaster: Arena Frigost out early in 2014, along with a great new set of tokens and promotional figures!

Welcome to Frigost. Home of the cold-hearted Count Harebourg and the site of the first Extension for Krosmaster: Arena. The Demons of the Hours and Minutes have selected this desolate region as your next battleground and they are particularly excited for the new dangers awaiting you. Give them a good show, but be sure to keep your head!

Stuck in an endless winter, Frigost has seen its hero turned into a pariah. Today, Gallifree Yan de Harebourg is the most wanted person on the continent, because it's his fault things are as cold as they are! And in the arena, Count Harebourg's fighting style will send shivers down your spine...

New arenas, new backrgounds, new demonic rewards, new mob tokens, frozen markers... This extension will make you shiver with delight!

A nice light game with it seems nice gameplay and very nice to play with kids as well easy to pickup but it seems with a lot of depth.

Other Kickstarters (Completed) / Modeling. Stories in Miniature (indigogo)
« on: November 27, 2013, 12:02:15 PM »
Modeling. Stories in Miniature
High quality full color monographic wicth the cooperation of "The Cursed Monkeys" wich tends to explain how to be a better complete modeler

A cool book about modeling I have backed it the stretch goals are very awesome. A mannequin and a DVD with modeling videos in HD.

Sorry no kicktraq but still an awesome project.

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